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Super Smash Bros Ultimate (CAN Version)
Purchase options and add-ons
About this item
- Gaming icons clash in the ultimate brawl you can play Anytime, anywhere!
- Smash rivals off the stage as new characters Simon Belmont and King K. Rool join Inkling, Ridley, and every fighter in Super Smash Bros. History
- Enjoy enhanced speed and combat at new stages based on the castlevania series, Super Mario Odyssey, and more!
- Go 1-on-1 with a friend, hold a 4-player free-for-all, kick it up to 8-player battles and more!
- Feel free to bust out your GameCube controllers—legendary couch competitions await—or play together Anytime, anywhere!
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Product details
- Is discontinued by manufacturer : No
- Parcel Dimensions : 16.9 x 10.4 x 1.2 cm; 49.9 g
- Release date : Dec 7 2018
- ASIN : B07DPMBH9H
- Item model number : HCCPAAABA
- Best Sellers Rank: #42 in Video Games (See Top 100 in Video Games)
- #7 in Nintendo Switch Games
- Customer Reviews:
Product description
Legendary game worlds and fighters collide in the ultimate showdown—a new entry in the Super Smash Bros. Series for the Nintendo Switch system! New fighters, like Inkling from the Splatoon series and Ridley from the Metroid series, make their Super Smash Bros. Series debut alongside every Super Smash Bros. Fighter in the series…EVER! Fast combat, new items, new attacks, new defensive options, and more will keep the battle raging whether you’re at home or on the go!.
From the manufacturer
![Header](https://m.media-amazon.com/images/S/aplus-media-library-service-media/f3374aae-3947-4423-999e-1f886b5cbeac.__CR0,0,3050,1250_PT0_SX1464_V1___.jpg)
![2](https://m.media-amazon.com/images/S/aplus-media/vc/92e1a9d3-b957-4184-bda5-0d759c6201ce.__CR0,0,800,600_PT0_SX800_V1___.jpg)
Everyone is here
Gaming icons clash in the ultimate brawl you can play anytime, anywhere! Smash rivals off the stage as new characters Simon Belmont and King K. Rool join Inkling, Ridley, and every fighter in Super Smash Bros. history. Enjoy enhanced speed and combat at new stages based on the Castlevania series, Super Mario Odyssey, and more!
The biggest Super Smash Bros. game ever!
Having trouble choosing a stage? Then select the Stage Morph option to transform one stage into another while battling—a series first! Plus, new echo fighters Dark Samus, Richter Belmont, and Chrom join the battle. Whether you play locally or online, savor the faster combat, new attacks, and new defensive options, like a perfect shield. Jam out to 900 different music compositions and go 1-on-1 with a friend, hold a 4-player free-for-all, kick it up to 8-player battles and more!
![3](https://m.media-amazon.com/images/S/aplus-media/vc/da9045f3-a5e2-4cb5-9d57-2076b5e9de17.__CR294,0,1440,1080_PT0_SX800_V1___.jpg)
Features
![Fighters](https://m.media-amazon.com/images/S/aplus-media/vc/adf9587a-a2bb-4b38-b7ef-7aef51d33686.__CR229,0,400,300_PT0_SX300_V1___.jpg)
Fighters
All past Super Smash Bros. fighters join the battle. Every single one! 74 Fighters plus DLC!
![stages](https://m.media-amazon.com/images/S/aplus-media/vc/b7597067-c9f3-44c2-a215-c494f35456d9.__CR81,0,727,545_PT0_SX300_V1___.jpg)
Stages
More than 100 stages! Returning stages have been powered up and every stage has Battlefield and Final Destination versions.
![items](https://m.media-amazon.com/images/S/aplus-media/vc/a2d95d2b-73af-4f8c-a3b8-0a70addcbc65.__CR7,0,393,295_PT0_SX300_V1___.jpg)
Items
Even more Pokémon and Assist Trophies!
![Music](https://m.media-amazon.com/images/S/aplus-media/vc/6dd4c738-f194-459b-b24f-62dfd933e370.__CR260,0,1440,1080_PT0_SX300_V1___.jpg)
Music
More than 800 tracks to heat up the battle. Tons of new arrangements!
Nintendo Switch Online membership (sold separately) and Nintendo Account required for online play. Not available in all countries. Internet access required for online features. Terms apply. nintendo.com/switch-online
2018 Nintendo
Original Game: Nintendo / HAL Laboratory, Inc.
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Top reviews
Top reviews from Canada
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-Mario, Luigi, Peach, Daisy, Donkey Kong, Diddy Kong, Bowser, Bowser Jr.(&different variations), Wario & R.O.B? (Mario Franchise)
-Pokémon Trainer, Jigglypuff, Greninja, Mewtwo, Lucario, Incineroar, Pichu & Pikachu (Pokemon)
-Link, Toon Link, Young Link, Zelda, Shiek & Ganondorf (Zelda)
-Meta Knight, King Dedede & Kirby (Kirby)
-Roy, Chrom, Marth, Lucina, Robin, Ike, & Corrin (Fire Emblem)
-Samus, Dark Samus, Zero Suit Samus & Ridley (Metroid)
-Isabelle & Villager (Animal Crossing)
-Simon & Richter (Castlevania)
-Falco, Fox & Wolf (Star Fox)
-Pit, Dark Pit & Palutena (Kid Icarus)
-Ryu & Ken (Street Fighter)
It makes the game unique and more interesting. For the CPU's, they are coded very carefully and I like how you can make them hard or easy with level 1-9. It is great how Smash Bros does not let you spam, the CPU continues to learn your moves and tactics. One of the interesting characters I found was Pokemon Trainer, where you can switch from Bulbasaur, Squirtle, and Charizard (I use mostly Charizard) by doing joystick down+b. Also I just fount this out recently, but the L or R button makes the character hold the opponent, and different movements of the joystick result on where that opponent is thrown/slammed. All of the characters match their attacks such as Snake who has all weapon attacks (missiles, rockets, mines, and grenades). Some characters are obviously better than others at certain skills. Here are some examples of the skills that some are better at:
Melee: Short-range combat (punch, kick, body check, slam, etc.)
Strength: Long-range shots (ex: laser blasts, guns, missiles, etc.)
Skills: What your special moves do:
-Just b= standard special move (things like weak blasts, strong blasts, etc.)
-Joystick down+b= unique and different moves- my personal favourite (Things like missiles, a powerful punch, etc.)
-Joystick up+b= air recovery (some damage while going up, some go up and down)
-Joystick left/right+b= side special move (things like slide punch, idk)
How fast you can punch: Some characters can punch/hit several times, some just have one big hit, and some can just punch one time and it is weak. (Ex: Zelda & Little Mac)
Air recovery: How good you can get back on the ground after being blasted into the sky (jump, jump, joystick up+b)
Final smash: There are two ways to obtain this, hitting an Infinity Ball (not a fake one) and charging it up (Final Smash Meter/FS Meter, it apparently has a time limit now)
There are infinite possibilities, whether it is testing out all the items in training, baseball to see how far you can hit the ball with the right joystick, mob smash (with three modes: Century Smash, All-Star Smash, and Cruel Smash), or normal Smash. You can also unlock new characters on the way which is really fun. Story mode or the World of Light is cool too, you can unlock spirits and things like that to actually play in the normal games. I absolutely love how there are statistics at the end of the game, here are all of them:
-KOs (how much people you eliminated, and who they are)
-Falls (how much people eliminated you, and who they are)
-Self-Destructs/SD's (examples are jumping off a cliff, running into the wall, etc)
-Damage Given (how much damage you have inflicted)
-Damage Taken (how much damage has been inflicted on you)
-Damage Recovered (healing)
-Peak Damage (how much damage you are at before you die)
-Launch Distance (how far you have been launched into the air)
-Ground Time (how long you were on the ground)
-Air Time (how long you were in the air)
-Swim Time (how long you were in the water, if possible)
-Hit Percentage (how accurate your hits are)
-Ground Attacks (how much attacks you did on the ground)
-Air Attacks (how much attacks you did in the air)
-Smash Attacks (how much finishing blows you have done- tap the control stick and attack button, a, at the same time)
-Grabs (how many times you grabbed an opponent- L/R)
-Edge Grabs (how many times you grabbed on the edge)
-Projectiles (how much projectiles you have launched)
-Items Grabbed (how much items you have grabbed)
-Max Launch Speed (the maximum speed you have been launched by)
-Max Launcher Speed (the maximum speed you have launched the opponent)
-Longest Drought (how long you spent without attacking)
-Transformation Time (how long you had the effects of transformation objects)
-Final Smashes (how much Final Smashes you have done)
-Team Attacks (how many times you attacked your teammate- there is an option on Team Mode to attack eachother to maybe give them another 3 jumps or hit them to get them back on the stage)
Now I will talk about amiibos and the "paying aspect" of the game, and yes, there is a Part where you can pay in the game. It is completely optional though which is what I love about this game (no pay-to-win ;)). You can buy amiibos or dlc packs to further enhance your battalion of characters if you are getting bored with the old characters. Here are all of the characters you can unlock:
Vol.1:
-Joker (Persona 5)
-Hero (Square Enix)
-Banjo and Kazooie (Banjo and Kazooie)
-Terry (King of Fighters)
-Byleth (Fire Emblem Heroes)
Vol.2:
-Min Min (ARMS)
-Steve and Alex (Minecraft)
-Sephiroth (A bunch of Final Fantasy games)
-Pyra and Mythra (Xenoblade Chronicles 2)
-Kazuya (Tekken)
-Sora (Kingdom Hearts)
Individual:
-Piranha Plant (Mario)
The DLC packs (fighters pass) costs like $25-$32. There are also individual DLC packs to purchase characters individually. You can also get a Fighter's Pack Volume 2, which features six more players, music, and a bonus Mii Swordfighter Ancient Soldier Gear skin? It costs like $30-$38. For each character you buy (if you buy them individually) you get 1 new stage and additional soundtracks from the game. These are, again, completely optional, they are just for enriching your experience and also, you know, showing off.
Overall, Super Smash Bros Ultimate is a great game for kids and I highly recommend it for people ages 10-20 due to fantasy violence.
![Customer image](https://cdn.statically.io/img/images-na.ssl-images-amazon.com/images/G/01/x-locale/common/transparent-pixel._V192234675_.gif)
-Mario, Luigi, Peach, Daisy, Donkey Kong, Diddy Kong, Bowser, Bowser Jr.(&different variations), Wario & R.O.B? (Mario Franchise)
-Pokémon Trainer, Jigglypuff, Greninja, Mewtwo, Lucario, Incineroar, Pichu & Pikachu (Pokemon)
-Link, Toon Link, Young Link, Zelda, Shiek & Ganondorf (Zelda)
-Meta Knight, King Dedede & Kirby (Kirby)
-Roy, Chrom, Marth, Lucina, Robin, Ike, & Corrin (Fire Emblem)
-Samus, Dark Samus, Zero Suit Samus & Ridley (Metroid)
-Isabelle & Villager (Animal Crossing)
-Simon & Richter (Castlevania)
-Falco, Fox & Wolf (Star Fox)
-Pit, Dark Pit & Palutena (Kid Icarus)
-Ryu & Ken (Street Fighter)
It makes the game unique and more interesting. For the CPU's, they are coded very carefully and I like how you can make them hard or easy with level 1-9. It is great how Smash Bros does not let you spam, the CPU continues to learn your moves and tactics. One of the interesting characters I found was Pokemon Trainer, where you can switch from Bulbasaur, Squirtle, and Charizard (I use mostly Charizard) by doing joystick down+b. Also I just fount this out recently, but the L or R button makes the character hold the opponent, and different movements of the joystick result on where that opponent is thrown/slammed. All of the characters match their attacks such as Snake who has all weapon attacks (missiles, rockets, mines, and grenades). Some characters are obviously better than others at certain skills. Here are some examples of the skills that some are better at:
Melee: Short-range combat (punch, kick, body check, slam, etc.)
Strength: Long-range shots (ex: laser blasts, guns, missiles, etc.)
Skills: What your special moves do:
-Just b= standard special move (things like weak blasts, strong blasts, etc.)
-Joystick down+b= unique and different moves- my personal favourite (Things like missiles, a powerful punch, etc.)
-Joystick up+b= air recovery (some damage while going up, some go up and down)
-Joystick left/right+b= side special move (things like slide punch, idk)
How fast you can punch: Some characters can punch/hit several times, some just have one big hit, and some can just punch one time and it is weak. (Ex: Zelda & Little Mac)
Air recovery: How good you can get back on the ground after being blasted into the sky (jump, jump, joystick up+b)
Final smash: There are two ways to obtain this, hitting an Infinity Ball (not a fake one) and charging it up (Final Smash Meter/FS Meter, it apparently has a time limit now)
There are infinite possibilities, whether it is testing out all the items in training, baseball to see how far you can hit the ball with the right joystick, mob smash (with three modes: Century Smash, All-Star Smash, and Cruel Smash), or normal Smash. You can also unlock new characters on the way which is really fun. Story mode or the World of Light is cool too, you can unlock spirits and things like that to actually play in the normal games. I absolutely love how there are statistics at the end of the game, here are all of them:
-KOs (how much people you eliminated, and who they are)
-Falls (how much people eliminated you, and who they are)
-Self-Destructs/SD's (examples are jumping off a cliff, running into the wall, etc)
-Damage Given (how much damage you have inflicted)
-Damage Taken (how much damage has been inflicted on you)
-Damage Recovered (healing)
-Peak Damage (how much damage you are at before you die)
-Launch Distance (how far you have been launched into the air)
-Ground Time (how long you were on the ground)
-Air Time (how long you were in the air)
-Swim Time (how long you were in the water, if possible)
-Hit Percentage (how accurate your hits are)
-Ground Attacks (how much attacks you did on the ground)
-Air Attacks (how much attacks you did in the air)
-Smash Attacks (how much finishing blows you have done- tap the control stick and attack button, a, at the same time)
-Grabs (how many times you grabbed an opponent- L/R)
-Edge Grabs (how many times you grabbed on the edge)
-Projectiles (how much projectiles you have launched)
-Items Grabbed (how much items you have grabbed)
-Max Launch Speed (the maximum speed you have been launched by)
-Max Launcher Speed (the maximum speed you have launched the opponent)
-Longest Drought (how long you spent without attacking)
-Transformation Time (how long you had the effects of transformation objects)
-Final Smashes (how much Final Smashes you have done)
-Team Attacks (how many times you attacked your teammate- there is an option on Team Mode to attack eachother to maybe give them another 3 jumps or hit them to get them back on the stage)
Now I will talk about amiibos and the "paying aspect" of the game, and yes, there is a Part where you can pay in the game. It is completely optional though which is what I love about this game (no pay-to-win ;)). You can buy amiibos or dlc packs to further enhance your battalion of characters if you are getting bored with the old characters. Here are all of the characters you can unlock:
Vol.1:
-Joker (Persona 5)
-Hero (Square Enix)
-Banjo and Kazooie (Banjo and Kazooie)
-Terry (King of Fighters)
-Byleth (Fire Emblem Heroes)
Vol.2:
-Min Min (ARMS)
-Steve and Alex (Minecraft)
-Sephiroth (A bunch of Final Fantasy games)
-Pyra and Mythra (Xenoblade Chronicles 2)
-Kazuya (Tekken)
-Sora (Kingdom Hearts)
Individual:
-Piranha Plant (Mario)
The DLC packs (fighters pass) costs like $25-$32. There are also individual DLC packs to purchase characters individually. You can also get a Fighter's Pack Volume 2, which features six more players, music, and a bonus Mii Swordfighter Ancient Soldier Gear skin? It costs like $30-$38. For each character you buy (if you buy them individually) you get 1 new stage and additional soundtracks from the game. These are, again, completely optional, they are just for enriching your experience and also, you know, showing off.
Overall, Super Smash Bros Ultimate is a great game for kids and I highly recommend it for people ages 10-20 due to fantasy violence.
![Customer image](https://cdn.statically.io/img/m.media-amazon.com/images/I/51OM7uZ55QL._SY88.jpg)
![Customer image](https://cdn.statically.io/img/m.media-amazon.com/images/I/719G5XFvSIL._SY88.jpg)
![Customer image](https://cdn.statically.io/img/m.media-amazon.com/images/I/71V-fFD7wmL._SY88.jpg)
![Customer image](https://cdn.statically.io/img/m.media-amazon.com/images/I/71duHiFuGkL._SY88.jpg)
In this game made for the Nintendo Switch, Super Smash bros Ultimate offer many game content for fans and newcomers. Online brawls, Smash matches with eight players, Mob Smash, Tourneys, Special Smash with twisted obstacles, online matches with worldwide participants, challenges, and story modes. And for that latter aspect, players get a great jackpot. A storyline called World of Light, with all heroes fighting off two armies of darkness and light led by formidable opponents. A game where we explore two worlds. One of Light, another of Darkness. Where we reassemble characters together and advance through fights that allow us to collect spirits linked to popular Nintendo series, but also obscure/neglected ones like Eternal Darkness and Hotel Dusk. Two universes I love, alongside those of Mother whose first and third games really deserve a proper release on Nintendo 3DS or on the Switch. Just like these other classics that need more attention from the public.
So for this World of Light storyline, we get a wide exploration and battle on major platforms linked to many games universes we love. But on the downside, I wish that the game director and producers could have offered us cinematics between the characters. Sequences that would happen either before/after the fights, or in between spirits and the playable characters they are friends with. That would have brought us back to the beauty of Super Smash Bros Brawl‘s story mode on Wii. As we saw in that Wii game emotional connections between the characters that were absent in the Switch. Connections revealing the complicity and rivalry amongst the crew. So if there ever were a new game in the Smash Bros series, I hope we will get cinematic moments between characters in the game story mode. More than funny or epic photos we can obtain if we accomplish certain achievements.
As for the Classic Mode, an individual storyline for each character; fights set according to certain persons related to his/her life. Either another playable character, or a Major Spirit Opponent (ex: Dracula if we fight as Simon or Richter Belmont). A storyline that concludes with a nice hunt for points through the end credits. Culminating with a funny picture. Though again, I’d wish interactive cinematics would have been offered for these adventures.
Apart from these narrative gameplays, fans of game designs will enjoy creating their own stages in the Stage Builder and sharing them online, just like they will love training their own Amiibo figures they have purchased in stores. Another great initiative for fans of Mii players are their chance to design their Mii’s suit. Wearing costumes from all series (Super Mario, Fire Emblem, Legend of Zelda, etc.)
Now for the gameplay of Super Smash Bros, the camera angles are the same as in all Smash games. Wide angles that cover the entire stage, which may be cumbersome or confusing for certain gamers. So those who’d prefer their brawl matches with much closer angles may find it cumbersome to play a Smash bros game series and might want to pass.
As for the music, Masahiro Sakurai, Yoshino Aoki and Hideki Sakamoto composed a nice range of melodies for the game. Making it grandious, epic. And the addition of tunes from the games mentionned in that console are another great chance for fans to discover of relisten to their tracks.
In sum, Super Smash Bros Ultimate is a wonderful chapter in that Nintendo game series and a must if you own a Nintendo Switch.
And with the upcoming new characters like Banjo Kazooie and those from Dragon Quest, fans of those two series will be sure to enjoy this fighting-brawl game.
Also, happy 25th birthday to the first game's Japanese debut!