Stellar Blade - PlayStation 5

Platform : PlayStation 5
Rated: Mature

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About this item

  • Stunning PS5 visuals: Explore vibrant futuristic environments, and engage with a cast of original friends and foes from the creative minds of the SHIFT UP team, led by renowned artist Kim Hyung Tae.
  • Ultra high-speed SSD: Explore new locations, overcome powerful enemies, and
  • Adaptive triggers: Unleash devastating yet graceful acrobatic moves, and int
  • Haptic feedback: Feel the thrill of combat as your blade slashes its way to victory, with sensations enriched by the DualSense wireless controller’s responsive vibrations.

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Product details

  • Rated ‏ : ‎ Mature
  • Language ‏ : ‎ English
  • Parcel Dimensions ‏ : ‎ 17.1 x 13.6 x 1.5 cm; 80 g
  • Release date ‏ : ‎ April 26 2024
  • Manufacturer ‏ : ‎ Sony Interactive Entertainment
  • ASIN ‏ : ‎ B0CTVB45QY
  • Country of origin ‏ : ‎ USA
  • Customer Reviews:

Product description

"The future of humanity is balanced on the edge of a blade. Ravaged by strange, powerful creatures, Earth has been abandoned, and what is left of the decimated human race has fled to a Colony in outer space. After travelling from the Colony, EVE arrives on the desolate remains of our planet with a clear-cut mission: to save humankind by reclaiming Earth from the Naytiba – the malevolent force that has devastated it. But as EVE tackles the Naytiba one-by-one, piecing together the mysteries of the past in the ruins of human civilization, she realizes that her mission is far from straightforward. In fact, almost nothing is as it seems… A thrilling slice of razor-sharp action: Engage in blisteringly fast combat as you slash a path through the remnants of Earth in an all-new action adventure on PS5. Unleash graceful yet brutal attacking combos, unlock new moves and weapon upgrades, and face epic boss encounters that will challenge both brain and brawn in equal measure. An incredible visual experience: Become immersed in a highly detailed post-apocalyptic world that blends beauty and horror to spectacular effect. Explore breathtaking science fiction-inspired environments, brought to life via the graphical power of PS5. A deep, unforgettable adventure: Unravel a gripping human fate story, with mature themes, a thought-provoking narrative and emotionally-charged revelations from beginning to end. "


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Customer reviews

4.9 out of 5 stars
4.9 out of 5
68 global ratings
May your memories live on...forever.
5 Stars
May your memories live on...forever.
-Stellar blade is HEAVILY inspired by nier automata, (if you haven't played that or nier replicant, do yourself a favor and do so making sure you do ALL endings), with that being said, the story is a total trip. The twists are so unpredictable. It's a very philosophical experience. It did get quite emotional at some points in the story. Add In some fromsoft sekiro rhytmic parry mechanics and you got this beastly game that is so beautifully presented, no microtransactions, that was bug free in my whole 60 hour playthrough (100% completion, 3 endings, played on normal difficulty), and that ran smoother then the stick of butter I put on the hot pan. Considering this is the developers first console game, they literally killed it and put alot of AAA studios to shame.-Graphics truly looked next gen. Real time cutscenes made the game even more immersive (if you switched to one of the 70ish outfits before the cutscene, you'd wear it in the said cutscene for example). The ability particle effects were second to none. Every single world level with the ray tracing/ambient shadows looked so cinematic and were a total candy to my eyes. Every level had a melancholy song associated with it, the style that you'd hear in the nier games. (I found out the composer who did music for nier automata did music for this game too. NO WONDER haha.) It was great to say the least. I've genuinely had such a joy exploring every nook and cranny getting memory sticks, chests, outfits, and the 49 pop cans and it did not feel like a chore whatsoever. Hell, there's even fun puzzles (mostly for pop cans), and 25 fishes you can catch in a fishing minigame, which I found to be better if you compare it to nier games.-Characters were so darn believable and human like. From the skin imperfections to the body movements, the eyes, facial animations, real time cutscenes, I couldn't help but be dragged into this living world. Eve, Adam, Lily, Raven, Orcal, just to name a few, were all so memorable...-The bosses were a total blast to fight. Pulling off multiple parries in a row with those particle effects and the sound coming from the controller was so satisfying (even more satisfying then sekiro, and sekiro was the best in that regard imo). Every boss presented a challenge but if you got the timing of the parries and utilized the beta/burst skills for hp and shield shred/tachy to finish off, they shouldnt be as much of a roadblock. (You can also revive multiple times using an item bought at camps if youre really struggling). Some of those boss designs were so gritty (expecially beginning at area spire 4 till the end) and it was impossible to not screenshot them as to how unique and how much of a mind(insert f word here) they were. I also didn't mind dying a few times due to the banger soundtracks in said boss fights.-Combat was very very reminiscent of sekiro. Every fight had a rhythm to it. Every boss looked so elegant. The enemy variety was huge! (Unlike lies of p). Pulling off multiple parries as stated before felt more satisfying then sekiro itself. I'm also very appreciative that for every different ending you fought a different boss. Sekiro went that route with owl and ishin. Very cool!! Add some crazy indepth combos and abilities you'd find in devil may cry on top of that and you got this fun as hell in depth combat system that very few games execute this well.-All in all, this game is now joining my list of the greatest games I've played alongside: nier automata, nier replicant, hollow knight, rain world, disco elysium, hotline miami 1 & 2, bioshock 1 & 3 and returnal just to name a few. Do yourself a favor and support these developers and indulge yourself in this masterpiece of a game. (See attached screenshots)
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Top reviews from Canada

Reviewed in Canada on May 25, 2024
Verified Purchase
I'll try and break down the core components.

Gameplay - to me, it feels like a blend between the 3D Ninja Gaiden, and Dark Souls. Fast pace and punishing, but rewarding. The difficulty is based on how proficient with the combat system you become, which is a nice plus.
The systems the developers use were implemented competently, and with it being a 30-40 hour experience, has enough variety to keep you invested.

Story - I find Asian developer story telling very mixed, so you either like it or you do not so I am not going to comment .

Visuals - Excellent visual design, the enemy design is fantastic, large variety of unlockable cosmetics which is better than the microtransactions that are most common.

Overall: if you like 3D action Adventure games with rewarding difficulty, I would not have any hesitation recommending it. It is very well done
4 people found this helpful
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Reviewed in Canada on May 6, 2024
Verified Purchase
-Stellar blade is HEAVILY inspired by nier automata, (if you haven't played that or nier replicant, do yourself a favor and do so making sure you do ALL endings), with that being said, the story is a total trip. The twists are so unpredictable. It's a very philosophical experience. It did get quite emotional at some points in the story. Add In some fromsoft sekiro rhytmic parry mechanics and you got this beastly game that is so beautifully presented, no microtransactions, that was bug free in my whole 60 hour playthrough (100% completion, 3 endings, played on normal difficulty), and that ran smoother then the stick of butter I put on the hot pan. Considering this is the developers first console game, they literally killed it and put alot of AAA studios to shame.

-Graphics truly looked next gen. Real time cutscenes made the game even more immersive (if you switched to one of the 70ish outfits before the cutscene, you'd wear it in the said cutscene for example). The ability particle effects were second to none. Every single world level with the ray tracing/ambient shadows looked so cinematic and were a total candy to my eyes. Every level had a melancholy song associated with it, the style that you'd hear in the nier games. (I found out the composer who did music for nier automata did music for this game too. NO WONDER haha.) It was great to say the least. I've genuinely had such a joy exploring every nook and cranny getting memory sticks, chests, outfits, and the 49 pop cans and it did not feel like a chore whatsoever. Hell, there's even fun puzzles (mostly for pop cans), and 25 fishes you can catch in a fishing minigame, which I found to be better if you compare it to nier games.

-Characters were so darn believable and human like. From the skin imperfections to the body movements, the eyes, facial animations, real time cutscenes, I couldn't help but be dragged into this living world. Eve, Adam, Lily, Raven, Orcal, just to name a few, were all so memorable...

-The bosses were a total blast to fight. Pulling off multiple parries in a row with those particle effects and the sound coming from the controller was so satisfying (even more satisfying then sekiro, and sekiro was the best in that regard imo). Every boss presented a challenge but if you got the timing of the parries and utilized the beta/burst skills for hp and shield shred/tachy to finish off, they shouldnt be as much of a roadblock. (You can also revive multiple times using an item bought at camps if youre really struggling). Some of those boss designs were so gritty (expecially beginning at area spire 4 till the end) and it was impossible to not screenshot them as to how unique and how much of a mind(insert f word here) they were. I also didn't mind dying a few times due to the banger soundtracks in said boss fights.

-Combat was very very reminiscent of sekiro. Every fight had a rhythm to it. Every boss looked so elegant. The enemy variety was huge! (Unlike lies of p). Pulling off multiple parries as stated before felt more satisfying then sekiro itself. I'm also very appreciative that for every different ending you fought a different boss. Sekiro went that route with owl and ishin. Very cool!! Add some crazy indepth combos and abilities you'd find in devil may cry on top of that and you got this fun as hell in depth combat system that very few games execute this well.

-All in all, this game is now joining my list of the greatest games I've played alongside: nier automata, nier replicant, hollow knight, rain world, disco elysium, hotline miami 1 & 2, bioshock 1 & 3 and returnal just to name a few. Do yourself a favor and support these developers and indulge yourself in this masterpiece of a game. (See attached screenshots)
Customer image
5.0 out of 5 stars May your memories live on...forever.
Reviewed in Canada on May 6, 2024
-Stellar blade is HEAVILY inspired by nier automata, (if you haven't played that or nier replicant, do yourself a favor and do so making sure you do ALL endings), with that being said, the story is a total trip. The twists are so unpredictable. It's a very philosophical experience. It did get quite emotional at some points in the story. Add In some fromsoft sekiro rhytmic parry mechanics and you got this beastly game that is so beautifully presented, no microtransactions, that was bug free in my whole 60 hour playthrough (100% completion, 3 endings, played on normal difficulty), and that ran smoother then the stick of butter I put on the hot pan. Considering this is the developers first console game, they literally killed it and put alot of AAA studios to shame.

-Graphics truly looked next gen. Real time cutscenes made the game even more immersive (if you switched to one of the 70ish outfits before the cutscene, you'd wear it in the said cutscene for example). The ability particle effects were second to none. Every single world level with the ray tracing/ambient shadows looked so cinematic and were a total candy to my eyes. Every level had a melancholy song associated with it, the style that you'd hear in the nier games. (I found out the composer who did music for nier automata did music for this game too. NO WONDER haha.) It was great to say the least. I've genuinely had such a joy exploring every nook and cranny getting memory sticks, chests, outfits, and the 49 pop cans and it did not feel like a chore whatsoever. Hell, there's even fun puzzles (mostly for pop cans), and 25 fishes you can catch in a fishing minigame, which I found to be better if you compare it to nier games.

-Characters were so darn believable and human like. From the skin imperfections to the body movements, the eyes, facial animations, real time cutscenes, I couldn't help but be dragged into this living world. Eve, Adam, Lily, Raven, Orcal, just to name a few, were all so memorable...

-The bosses were a total blast to fight. Pulling off multiple parries in a row with those particle effects and the sound coming from the controller was so satisfying (even more satisfying then sekiro, and sekiro was the best in that regard imo). Every boss presented a challenge but if you got the timing of the parries and utilized the beta/burst skills for hp and shield shred/tachy to finish off, they shouldnt be as much of a roadblock. (You can also revive multiple times using an item bought at camps if youre really struggling). Some of those boss designs were so gritty (expecially beginning at area spire 4 till the end) and it was impossible to not screenshot them as to how unique and how much of a mind(insert f word here) they were. I also didn't mind dying a few times due to the banger soundtracks in said boss fights.

-Combat was very very reminiscent of sekiro. Every fight had a rhythm to it. Every boss looked so elegant. The enemy variety was huge! (Unlike lies of p). Pulling off multiple parries as stated before felt more satisfying then sekiro itself. I'm also very appreciative that for every different ending you fought a different boss. Sekiro went that route with owl and ishin. Very cool!! Add some crazy indepth combos and abilities you'd find in devil may cry on top of that and you got this fun as hell in depth combat system that very few games execute this well.

-All in all, this game is now joining my list of the greatest games I've played alongside: nier automata, nier replicant, hollow knight, rain world, disco elysium, hotline miami 1 & 2, bioshock 1 & 3 and returnal just to name a few. Do yourself a favor and support these developers and indulge yourself in this masterpiece of a game. (See attached screenshots)
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3 people found this helpful
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Reviewed in Canada on May 10, 2024
Verified Purchase
Everything you want in a video game is present. It's sexy and action packed. Immersive story. Exciting combat. I mean it's a blast. A breath of fresh air in this climate of gaming. Fully satisfied.
6 people found this helpful
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Reviewed in Canada on June 9, 2024
Verified Purchase
Controls are difficult to use & lag in some spots but overall a good game. 1 of the best games I've seen come out in a while and entirely new not a remake of an older game.
Reviewed in Canada on June 6, 2024
Verified Purchase
This game is visually stunning. The story is similar to that of Nier, you are in a post apocalyptic world trying to figure out how to assist and save humanity. No spoilers in this review! The combat is immersive and diverse (mirrors some aspects of Bayonetta), you have many options and modifications you can assign to EVE (your main character). There are loads of opportunities to explore the world through side quests and mini challenges. I know a lot of people focused on this game based on the main characters design, however the game itself is stunning. The story is a bit dark based on everything that happened, however it adds to the overall beauty of the game. The ending leaves you guessing and wanting more, I cannot recommend this game enough! It's not an overly long game either if you just want to focus on the main story. You're looking at 25-30 hours. That being said, there are loads of opportunities for this to be a 60+ hour game with all of the side quests and exploration options.
3 people found this helpful
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Reviewed in Canada on June 20, 2024
Verified Purchase
They did an awesome videogame with this one very high quality for your ps5
Reviewed in Canada on July 7, 2024
Verified Purchase
Very fun game. Graphics are cool and the world is fun to explore. The platforming can be bad from time to time. They need to work on that for a sequel.
Reviewed in Canada on May 2, 2024
Verified Purchase
The gameplay itself is a really fun and challenging soulslike with a combo system and special moves. Highly recommend it.

Be aware the uncensored version of this game is only accessible via the disc copy. You must install and play offline or Sony will censor it automatically and without permission.

There's no telling how long this version will be available, as once the next batch of discs rolls out they will no doubt be pre-censored.

The developers of this game promised it would be uncensored, however Sony has forced them to censor it despite this.

#FreeStellarBlade and sign the petition if you are against censorship in gaming!
10 people found this helpful
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