Kubeczka Twardowski
Because it is so critical to constantly keep an exact count of every land type, a little count of each (desert, mountain, meadow, ect.) on the right margin border feels like a missed opportunity. I would pay $10 to remove the tedium and tendon strain of constantly equipping equipment. A simple auto equip with small preference choice would do. Who else is constantly stopping to count every desert tile to check distance from the next multiple of 7 or how many meadow for gear or mountains for perk?
1 person found this review helpful
Thank you for your feedback, it has been passed on to the team!
Brooks Burris
I don't know if this is an issue for all phones, but it's near impossible for me to tap the inventory and stash buttons, as they're right at the very top of the screen and it just brings down my phone's (Pixel 8 Pro) status bar when I tap up there. I have to fiddle with it for a long time every time. The ability to change the UI would be awesome. Alternatively, you could skootch those buttons down juuuuust a few pixels. Other than that, fantastic roguelike!
5 people found this review helpful
Thank you for your review and feedback!
IronPegasus
- Flag inappropriate
- Show review history
Good pixel graphics, no intrusive ads! I love the options menu, you can change the font, game-speed or add a Speedrun timer. Gameplay is auto move and battling, but you choose what "items" to equip, and where to place "cards" on the map. Pausing after each battle is important, but the hitbox of the pause (orb looking button) is smaller than its visual size. So I recommend enabling "pause after each battle" in settings
65 people found this review helpful
Thank you for your review!